PS3 3D Games not in HD

 

Monday, April 26, 2010

Since the long awaited launch of the Playstaion3 in 3D, it is noted that the first titles of the games will probably fall short in quality. This is the case with reworked versions of WipEout HD and MotorStorm: Pacific Rift. While the 2D versions respectively reach 1080p and 720p, versions of 3D fall to 720p or less.

 Those eagerly awaiting the release of the first games compatible with 3D firmware 3.30 of the PlayStation 3 may be disappointed. Mostly they expected to play in high definition. Indeed, while Sony has recently updated the firmware of its console to prepare for the arrival of the first titles in three dimensions, a document published by Eurogamer at the beginning of last week gave an update on the situation.

And obviously, if the console is now ready and developed to play 3D technology, we can not say the same of the development of video games. The first titles announced in 3D, WipEout HD, MotorStorm: Pacific Rift, PAIN and Super Stardust HD, may be lagging behind their two-dimensional versions.

Basically, Wipeout HD offers a resolution of 1080p on PlayStation3, with a frequency running at 60 frames per second. However, the design of three-dimensional version has encountered some difficulties, so that developers have been forced to limit the game resolution to 720p, while the frequency dropped to 30 frames per second.

Same goes for MotorStorm: Pacific Rift. When it came to design the 3D version of the game, the developers had to abandon high-definition resolution. For the players of course, the choice may be a dilemma: is it better to opt for maximum quality (at 720p or 1080p) at the expense of a new gaming experience in of the Playstation 3 in 3D?

The PlayStation 3 can not currently manage this demand of the increased processing power. To run 3D properly, you need to generate 60 frames per second for each eye. And at least a resolution of 720p per eye. So basically, you need a 1080p resolution with a record at 120 frames per second, and the current generation can only deal with poor graphics of this specification .

Eventually, one imagines that the developers will gain experience to adapt with more talent the old games console so that they appear perfectly in 3D, without affecting the visual experience


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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